البف مثلا لما تشحد سيفك بعطيك قيمة ضرر
ايه مثل هيك قويه بف
بكون كود مثل هيك ادخالو
addabl('DamageBuff')
DamageBuff هاي بتتغير الاسم حسب نوع البف
Buff IDs
+200 Attack Power, +200 Spell Power = addabl('DamageBuff')
Always Critical Hit = addabl('ForceCriticalHits')
100% Chance of Finisher = addabl('ForceFinisher')
100% Chance of Dismemberment = addabl('ForceDismemberment')
+1000 Vitality, +100 Stamina, Increased Stamina Regeneration = addabl('ConAthletic')
+99,800 Vitality = addabl('ConImmortal')
Increased Aim Duration = addabl('StatsRangedSuperLame')
+2% Sign Intensity (Geralt) = addabl('Rune veles lesser _Stats')
+3% Sign Intensity (Geralt) = addabl('Rune veles _Stats')
+5% Sign Intensity (Geralt) = addabl('Rune veles greater _Stats')
+1 Horse Bag (Increases Carry Weight)= addabl('HorseBag1')
+1 Horse Bag 2 (Increases Carry Weight) = addabl('HorseBag2')
+1 Horse Bag 3 (Increases Carry Weight) = addabl('HorseBag3')
Blink Ability (Ciri) = addabl('CiriBlink')
Charge Ability (Ciri)= addabl('CiriCharge')
Charge Ability (Ciri)= addabl('Ciri_Rage')
+250 Vitality (Ciri) = addabl('Ciri_Q205')
+500 Vitality, +100 Attack Power (Ciri) = addabl('Ciri_Q305')
+2,000 Vitality, +500 Attack Power (Ciri)= addabl('Ciri_Q403')
+2,500 Vitality, +600 Attack Power (Ciri)= addabl('Ciri_Q111')
+2,500 Vitality, +800 Attack Power (Ciri)= addabl('Ciri_Q501')